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Java / JVM Architecture (Java21) Interview questions

What is the difference between stop-the-world pauses and concurrent GC phases?

Garbage collectors mix two kinds of work, and the balance between them is what defines a collector's pause-time behavior.

Stop-the-world (STW)Concurrent
All application ("mutator") threads are pausedApplication threads keep running alongside GC work
Used when the heap must be in a guaranteed-consistent state, e.g. root scanning or some compaction stepsUsed for work that can tolerate the heap changing underneath it, using techniques like SATB (snapshot-at-the-beginning) marking and read/write barriers
Directly adds to observed application pause timeAdds background CPU cost, but not paused-thread latency

Modern collectors like G1, ZGC, and Shenandoah are built to push as much work as possible into the concurrent category, leaving only short, bounded STW pauses for the parts that genuinely require it.

During a stop-the-world pause:
Concurrent GC phases rely on techniques such as:

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